Marquis Côté

As an entrepreneur and marketeer with digital technologies in focus, I launched a dozen brands and contributed to over 500 large-scale government and private industry projects since 1994.

My journey as an instigator and troublemaker in the industry started in 1994 when I itched to work for myself by creating Horizon Media Group; I discovered the Web and I was hooked, I wanted to bring a team of great skills together and create as a new media design company, which later merged with another company.

In early 2000, I noticed a new upcoming trend of micro-startups and initiated to established a coworking space, Borealis, a high tech startup incubator in downtown Ottawa which provided space for 20 startups.

In 2004, I decided to launch a new type of company, The Other Side Studios, a think-tank and creative production house, along with an initiative, digitalOttawa, supported by the Ottawa Centre for Research and Innovation (OCRI) to connect Ottawa’s digital media community with each other through monthly network events and an online community portal.

In 2006, I branched out to Montreal and joined Codency Inc., a holding company, as a Director of New Initiatives. By then end of my term, I had recruited a world class team, managed and advised in the creation of a number of projects and new companies.

In 2007, I returned to Ottawa to transition digitalOttawa into a consulting agency to pioneer the Government of Canada in Social Media and Mobile initiatives working closely with the Public Health Agency of Canada (PHAC), Canadian Security Intelligence Service (CSIS), Department of Foreign Affairs and International Trade Canada (DFAIT), Canadian Air Transport Security Authority (CATSA), Citizenship and Immigration Canada (CIC), the Canadian Armed Forces and many other Government organizations.

Till 2015, I continued to spearhead thriving new initiatives with under a new creative agency, UniForge, by merging digitalOttawa and The Other Side Studios in 2011.

My passion for board games lead to a number of initiatives

As a kid, board games was always an activity we enjoyed together as a family. As life went on I didn’t think of them much till about 2004,  I noticed some new types of games and old ones making their way back, game nights returned as a regular fun thing to do with friends and family. In 2008, we decided to explore and adventure in hosting major board game events (Game Summit, Toy & Game Expo), soon after came an experiment to understanding the world of manufacturing and publishing of games (FrankenDie and Top This: A Pizza Flicking Game), along with selling popular game titles online (Games For All). In 2014, we opened a board game store and lounge in Ottawa, Games for All Store & Lounge. The adventure in building a business around the hobby came to an abrupt end in 2015 due to a number of challenges and new life choices…

Next Chapter: Crafting Digital Visitor Experiences

It’s time for something different – In 2015, I decided to close UniForge and I accepted to take on a new challenge as the Head of Digital Interactives & AV at the Canadian Museum of History and Canadian War Museum. My team is tasked to innovate, design, develop, deploy and support the Museums’ overall digital experience with audio, video and interactive installations.

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